Super Mario Bros. Deluxe Game Boy Color speedrun in 5:05 Former PB, new one is 4:58 Small Fire Mario glitch, played on Japanese version, using BGB emu Category: Any% (NG+) You can skip cutscenes. This mode is on all-out race between Mario and Luigi! NOTE: You will need to link to another Game Boy Color using the Game links Coble (sold separately) in order to play the VS GAME Mode. (For more details on connecting via the Game Coble, see page 21.) After linking to another Game Boy Color using the Game link Cable, select the VS GAME Mode.
- New Super Mario Bros 2 Games
- Play Old Super Mario Bros
- Super Mario Bros Deluxe Cheats Game Boy Coloring Pages
- Super Mario Bros Deluxe Gbc
Super Mario Bros. Deluxe (GameBoy Color) - Cheats & Tips
- Some of the most prominent titles were “Super Mario Bros. Deluxe” and “Mario Golf”. While these were some of the original games, the true success came from the fact that Mario games on the Game Boy Colour were able to count earlier titles in their game library due.
- Welcome to our collection of GAME BOY COLOR cheats at Cheat Happens. Here you'll find GAME BOY COLOR cheats, files, cheat codes, FAQs, walkthroughs and more. Super Mario Bros. Cheats, Cheat Codes & Hints. Nov 27, 2006 Pokemon Red/Blue. Super Mario Bros. Cheats, Cheat Codes & Hints. Jan 16, 2003 Fish Files, The.
- This FAQ is complete guide to everything you need to know about the NES classic revived on Game Boy Color, Super Mario Bros. Included is:.A guide to all the levels, including secret 1-UP locations.
You can find below all the cheats and tips we have available in our database for Super Mario Bros. Deluxe GBC
Begin with 10 lives
Before starting a new game, go to the fortune teller (in the toy box) and keep selecting cards until you draw the 'Extremely Lucky' card. Then begin game.
Before starting a new game, go to the fortune teller (in the toy box) and keep selecting cards until you draw the 'Extremely Lucky' card. Then begin game.
Change view
Press Select during game to switch from centre to edge view. Hold Up or Down to move camera up or down.
Press Select during game to switch from centre to edge view. Hold Up or Down to move camera up or down.
Erase Your Game
If you’re interested in erasing your save files on the game and can’t figure out how, do the following. Go to Original Mode, then (on the menu) press start, hold select and press A over the “clear” option. This will erase everything, including high scores, challenge scores, photo albums, and more
If you’re interested in erasing your save files on the game and can’t figure out how, do the following. Go to Original Mode, then (on the menu) press start, hold select and press A over the “clear” option. This will erase everything, including high scores, challenge scores, photo albums, and more
Play as Luigi
Press Select at the map screen.
Press Select at the map screen.
Race the Black Boo
To race the black boo in the 'You Vs. Boo' mode, race the normal boo, get to the end of the race before the boo and hit the flag dead on. This will not work if you hit the pole either above or below the flag. The option of racing the black boo will only be activated in that level and can be deactivated the same way you activated it, by hitting the flag dead on before the boo reaches it.
To race the black boo in the 'You Vs. Boo' mode, race the normal boo, get to the end of the race before the boo and hit the flag dead on. This will not work if you hit the pole either above or below the flag. The option of racing the black boo will only be activated in that level and can be deactivated the same way you activated it, by hitting the flag dead on before the boo reaches it.
Reveal Yoshi egg locations in Challenge mode
Locate a Yoshi egg, then select Yoshi's head in the toy box.
Locate a Yoshi egg, then select Yoshi's head in the toy box.
Select Mario's form
Press Select at 'You VS Boo' bonus level on the mode selection screen to cycle Mario through his fire, normal and super forms. (Note: Cheat may also be activated in multi-player mode.)
Press Select at 'You VS Boo' bonus level on the mode selection screen to cycle Mario through his fire, normal and super forms. (Note: Cheat may also be activated in multi-player mode.)
Unlockable: Peach Medal
You must complete 32 levels in Challenge Mode with Red Coins, Egg, and High Score.
Unlimited continues
Hold A at the game over screen.
Unlockable: Japanese version of Super Mario Bros. 2
Score at least 300,000 points in the Classic game without continuing, saving or restarting game. A new 'Super Mario Bros. for Super Players' mode will be unlocked.
New Super Mario Bros 2 Games
Unlockable: 'You vs. Boo' bonus levels
Score at least 100,000 points during a game. Then select Boo at the title screen.
Unlockable: 'Lost Levels' bonus levels
Score at least 300,000 points during game. Then select Luigi at the title screen.
Unlockable: Toad Medal
To receive the Toad Medal, the most challenging award, you must complete the game, attaining the high score for all of its levels.
Unlockable: Select level
Successfully complete the first quest.
To receive the Toad Medal, the most challenging award, you must complete the game, attaining the high score for all of its levels.
Unlockable: Select level
Successfully complete the first quest.
Unlimited lives
When a live is lost, hold A until the map screen appears.
Unlimited points
Kick the first turtle shell to the right in stage 3-2. Immediately run after the shell. It will run into enemies and earn an increasing number points as it goes. After it nets a 1-Up, let the shell hit your character and repeat for the desired points.
When a live is lost, hold A until the map screen appears.
Unlimited points
Kick the first turtle shell to the right in stage 3-2. Immediately run after the shell. It will run into enemies and earn an increasing number points as it goes. After it nets a 1-Up, let the shell hit your character and repeat for the desired points.
View fireworks
Successfully complete a level with a time that ends in a 1, 3, or 6.
Warp to Levels 2, 3, or 4
On stage 1-3 on the second system of lifts (after the red turtle), ride the lifts to the top of the stage and jump onto the top row of bricks. Run along these until you come to a pipe room and go down whichever pipe you want.
Successfully complete a level with a time that ends in a 1, 3, or 6.
Warp to Levels 2, 3, or 4
On stage 1-3 on the second system of lifts (after the red turtle), ride the lifts to the top of the stage and jump onto the top row of bricks. Run along these until you come to a pipe room and go down whichever pipe you want.
If you know about any cheats we don't have, or you have some tips not listed below please let us know and we will add them, crediting the submitter.
Mail has been fixed; you should now be able to confirm your e-mail address, watch pages, and the like.
Please report any issues on Discord.
Please report any issues on Discord.
Super Mario Bros. Deluxe |
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Developer: Nintendo R&D2
Publisher: Nintendo Platform: Game Boy Color Released in JP: March 1, 2000 Released in US: April 30, 1999 Released in EU: July 1, 1999 Released in AU: February 13, 2014 (3DS Virtual Console)
This game has unused areas. This game has a notes pageThis game has unused code. This game has unused graphics. This game has unused music. This game has a hidden level select. This game has regional differences. This game has revisional differences. This game has a prerelease article |
Super Mario Bros. Deluxe is, you guessed it, a remake of Super Mario Bros. and (most of) its Japanese sequel to the Game Boy Color. With the exceptions of an overworld map, a Challenge Mode, somewhat iffy physics, heavy screen crunch and some other tidbits, it remains very faithful to the original.
To do: Revisional differences between English Rev 0 and Rev 1 (may have to do with the Photo Album bug). |
- 4Unused Music
- 7Regional Differences
- 8Revisional Differences
Unused Level Select
An unused level select for the For Super Players mode, judging by the 'MARIO 2' text, can be loaded by setting 0xFFB5 to 0x31 (or activate and deactivate GameShark code 0131B5FF).
It can load all the levels, including unused ones. You will start with 0 lives (though getting a game over will reset the lives counter to 5 while keeping Mario on the last played level) and can continue playing after the last level, with glitchy results. By default it will use the Super Mario Bros. level set.
To get it to use the For Super Players level set, activate it on the For Super Players world map or keep 0xC160 set to 0x01 (GameShark code 010160C1). To get it to use Super Mario Bros. level set with the Challenge Mode enabled, activate it on the Challenge Mode menu.
There also does not appear to be a way to switch between Mario and Luigi on this screen, so to play as Luigi, select a level, lose a life, then press Select on the overworld.
(Source: DekoTheDragon)
Lost Lost Levels Levels
Sim girl 2 game cheats. Admit it, you laughed.
Worlds 9, A, B, C, and D of the Super Mario Bros. 2Lost LevelsFor Super Players portion of the game are partially complete, but cannot be accessed by normal means. See the Notes page for a full list of differences and GameShark codes to access them.
(Source: GoldS for in-depth, DJBouche for discovery)
Test Level
This needs some investigation. Discuss ideas and findings on the talk page. Specifically: Why do the Red Coins not register? What do the other Brick Blocks contain? (Also, make this section look more appealing). |
Level Number: 20. The timer is set to 0 in Challenge Mode, meaning the level lasts indefinitely unless it is exited via the pause menu.
This simple level comes after 8-4 and before the 1-2 bonus area. It can be accessed by using GameShark code 012063C1 and entering any level in Original or Challenge mode.
The second single Brick Block from the left contains a Red Coin if the level is loaded in Challenge Mode, but collecting it will not cause the 'Red Coin collected' sound effect to play or add it to the Red Coin HUD. The Red Coin does give the player 200 points, however.
(Source: GoldS)
In the Japanese version, the first pipe contains a Piranha Plant.
Unused Music
The GBC-only message (the screen for when the game is played on a regular Game Boy) has code to play a song, however the noise channel is disabled. Game Genie code ??0-0DB-E6A will cause any sound effect to play. Game Genie code 500-0AB-E6A will restore the noise channel which was not pointing to the memory range of the noise channel. The codes must be active before the screen loads; activating them after the screen has loaded will not play the sound effect/tune unless the game is reset.
Unused Hurry Pipe Intro
ID71, 72
A 'low time' version of the intro played before underground and underwater levels. The timer doesn't count during this intro ergo this is unused. The song is split into two parts, as with all hurry variations and the latter ID is the actual song. Game Genie code ??C-C7B-19F will play the song at the main menu. It is also unused in the original game.
(Source: nensndubois for in-depth and access method)
Unused Graphics
To do: Rip the rest of the unused graphics including a crayon icon, and an unused album movement animation set at the mode select menu. There is also text for a ranking clear setting. And two placeholder tiles. |
![Mario Mario](https://images.launchbox-app.com/1c48a2ab-b726-4101-af85-ddf97a0fd0f4.jpg)
Final |
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Early graphics for the 'Extremely Lucky' card. In the final version, Peach's face was touched up slightly, her earrings were repositioned, the 'EXTREMELY' text was redrawn and shifted up by one pixel, and the word 'LUCKY' was added.
The first metatile in the tileset is the ground from the Japanese Super Mario Bros. 2. The tiles can be restored via Game Genie codes 002-71B-4C8 012-73B-4C0 022-75B-4CC 032-77B-4C4. The final game uses the original Super Mario Bros. graphics in both the regular and 'For Super Players' modes.
A prerelease screenshot shows that other tiles were planned to be included, but these are not present in the final game.
A block with a very devious expression. It appears in place of some Challenge Mode, VS Mode, and You VS Boo objects if they are hacked into normal levels. Graphics for another frame located nearby suggest this block could also flip, possibly as a 'trap' for the player to fall through.
A flashing checkerboard tile. The metatile associated with this graphic is solid, with no special behavior. What purpose it would serve is unknown.
Unseen Level Features
In all of the non-castle You VS Boo Levels, the areas after the flagpoles can't be seen in normal gameplay, as the victory screen shows up after Mario slides down the flagpole. They can be seen in-game by using this walkthrough walls code:
The unseen castle after the flagpole in World 1-1. Oddly enough, it lacks the windows on the top that all other castles at the end of levels in the main game have.
The unseen brick blocks and pipe after the flagpole in World 1-2. Since there isn't an inserted room pointer to the pipe's exit, hacking your way in order to enter the pipe will cause the game to crash.
The unseen castle after the flagpole in World 1-3.
The unseen castle after the flagpole in World 2-1.
The unseen pipe after the flagpole in World 2-2.
The unseen castle after the flagpole in World 2-3.
Regional Differences
The Japanese version was released eight months after the European one, and received a fair amount of improvements.
Photo Album
InternationalJapanese |
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The photo album icon on the main menu got a flashing NEW! whenever there are new photos to view.
Original 1985
InternationalJapanese |
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Play Old Super Mario Bros
The sound that plays when the screen is scrolled by pressing Select or Up was changed in the Japanese version.
While the English versions start you as Small Mario whenever you restore a game, the Japanese version saves your current powerup. This opens up a bug where if you save at the right time while being hit and reload, you can end up as a small Fire Mario. Your current score is also saved on the Japanese version (it was reset on the English versions), making it easier to get a high score.
In the English versions, the Game Over screen asks you if you want to continue, and if not, if you want to save. The Japanese version has a single menu with Continue, Save, and End; if you opt to save, a large 'RANK IN!' starburst will appear if your score is high enough to get on the records table.
Speaking of which, pressing Start in the Japanese version lets you reset the high score table. The extra modes are also unlocked as soon as you hit 100,000 or 300,000, rather than the English versions' method of having to get a Game Over in order for your score to register.
International
Japanese |
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The message presented after choosing to save on the pause menu differs between versions.
Challenge Mode
InternationalJapanese |
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The point totals for getting the Score Medal were reduced in 14 of the first 16 levels (the exceptions being 2-3 and 3-4), and the score bar at the bottom of the screen fills to the new total.
You vs. Boo
In the English versions, pressing Select to switch between forms only lets you play as Mario or Luigi based on who you used last in other modes. In the Japanese version, the brothers are cycled through along with their forms, and even keeps track of your record time for each stage.
(Source: The Mushroom Kingdom)
Default Ranks
InternationalJapanese |
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The names for the default rankings were appropriately translated. Note that 'NOKO2' is short for nokonoko, the Japanese name for Koopa Troopas. 'Toad' was replaced entirely with 'Pakkun', part of the Japanese name for a Piranha Plant. The music heard when printing will also play at the rankings screen in the Japanese version.
Revisional Differences
Virtual Console Changes
The 3DS does not support any link or infrared capabilities that the Game Boy Color originally had, which renders all multiplayer modes unplayable. As a result, any text strings in the Fortune Teller that referenced multiplayer modes were changed to duplicates of other text strings.
Game Boy Color (EN) | Game Boy Color (JP) | 3DS (EN) | 3DS (JP) |
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In addition, the print option has been completely disabled, and two of the pictures in the album are impossible to obtain without hacking.
Super Mario Bros Deluxe Cheats Game Boy Coloring Pages
The Mario series | |
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NES/FDS | Super Mario Bros. • Super Mario Bros. 2 (FDS) • Super Mario Bros. 2 (NES) (Prototype; Doki Doki Panic) • Super Mario Bros. 3 |
SNES | Super Mario World • Super Mario All-Stars • Super Mario World 2: Yoshi's Island (Prototypes) |
Satellaview | BS Super Mario USA • BS Super Mario Collection |
Nintendo 64 | Super Mario 64 (64DD Version) |
GameCube | Super Mario Sunshine (Demo) |
Wii | Super Mario Galaxy • Super Mario Galaxy 2 • New Super Mario Bros. Wii • Super Mario All-Stars: 25th Anniversary Edition |
Wii U | New Super Mario Bros. U • New Super Luigi U • Super Mario 3D World • Super Mario Maker |
Game Boy (Color) | Super Mario Land • Super Mario Land 2: 6 Golden Coins • Wario Land: Super Mario Land 3 • Super Mario Bros. Deluxe |
Game Boy Advance | Super Mario Advance • Super Mario Advance 2 • Super Mario Advance 3 • Super Mario Advance 4 |
Nintendo DS | New Super Mario Bros. • Super Mario 64 DS |
Nintendo 3DS | Super Mario 3D Land (Demo) • New Super Mario Bros. 2 • Super Mario Maker for Nintendo 3DS |
Nintendo Switch | Super Mario Odyssey • New Super Mario Bros. U Deluxe • Super Mario Maker 2 • Super Mario 3D All-Stars |
iOS/Android | Super Mario Run |
Mario Kart | |
Console Games | Super Mario Kart (Prototypes) • Mario Kart 64 • Mario Kart: Double Dash!! (Demos) • Mario Kart Wii (Channel) • Mario Kart 8 (Deluxe) |
Handheld Games | Mario Kart: Super Circuit • Mario Kart DS (Demos) • Mario Kart 7 |
Arcade Games | Mario Kart Arcade GP • Mario Kart Arcade GP 2 • Mario Kart Arcade GP DX |
Mario RPGs | |
Super Mario RPG | Legend of the Seven Stars |
Paper Mario | Paper Mario • The Thousand-Year Door (Paper Mario 2 Demo) • Super Paper Mario • Sticker Star • Color Splash • The Origami King |
Mario & Luigi | Superstar Saga (+ Bowser's Minions) • Partners in Time • Bowser's Inside Story (+ Bowser Jr.'s Journey) • Dream Team • Paper Jam |
Mario Party | |
Console Games | Mario Party • Mario Party 2 • Mario Party 3 • Mario Party 4 (Demo) • Mario Party 5 (Demo) • Mario Party 6 (Demo) • Mario Party 7 • Mario Party 8 • Mario Party 9 • Mario Party 10 • Super Mario Party |
Handheld Games | Mario Party Advance • Mario Party DS |
Mario Sports | |
Console Games | BS Excitebike Bunbun Mario Battle Stadium • Mario Golf • Mario Tennis • Mario Golf: Toadstool Tour • Mario Power Tennis • Mario Superstar Baseball (Mario Baseball Demo) • Super Mario Strikers (Demo) • Mario Strikers Charged • Mario & Sonic at the Olympic Games (Beijing 2008, London 2012) • Mario Sports Mix • Mario Tennis Aces |
Handheld Games | Mario's Tennis (Virtual Boy) • Mario Golf • Mario Tennis (GBC) • Mario Tennis: Power Tour • Mario Golf: Advance Tour • Mobile Golf • Mario & Sonic at the Olympic Games (Beijing 2008) |
Web Games | Mario Tennis: Power Tour - Bicep Pump |
Other | |
Arcade Games | Donkey Kong • Donkey Kong Jr. • Mario Bros. • Donkey Kong, Donkey Kong Jr., Mario Bros. • Mario Roulette • Luigi's Mansion Arcade |
Computer Games | Donkey Kong (Atari 8-bit family) • Mario is Missing! (DOS) • Mario Teaches Typing (DOS) • Mario's Early Years (DOS) • Mario's Game Gallery (Mac OS Classic) |
Console Games | Donkey Kong (NES) • Donkey Kong Jr. (NES) • Mario Bros. (NES) • Wrecking Crew • Dr. Mario (NES) (Prototypes) • Mario Paint (Prototype) • Mario & Wario • Tetris & Dr. Mario • Undake 30: Same Game Mario Version • Mario's Super Picross • Wrecking Crew '98 • Mario is Missing! (NES, SNES) • Mario's Time Machine (NES, SNES) • Mario's Early Years: Fun With Letters • Yoshi's Safari • Hotel Mario • Super Mario's Wacky Worlds • Mario no Photopi • Mario Artist Paint Studio (Prototype) • Mario Artist Talent Studio • Mario Artist Communication Kit • Dr. Mario 64 • Luigi's Mansion • Dance Dance Revolution Mario Mix • Fortune Street • Captain Toad: Treasure Tracker (Wii U, Switch) • Mini Mario & Friends amiibo Challenge • Dr. Luigi • Mario + Rabbids Kingdom Battle • Luigi's Mansion 3 |
Handheld Games | Dr. Mario • Donkey Kong • Mario's Picross • Picross 2 • Jaguar Mishin Sashi Senyou Soft: Mario Family • Mario Pinball Land • Mario vs. Donkey Kong (Demo) • Mario vs. Donkey Kong 2: March of the Minis (Demo) • Mario vs. Donkey Kong: Minis March Again! • Super Princess Peach • Dr. Mario & Puzzle League • Mario Bros. Classic • Luigi's Mansion (Nintendo 3DS) • Luigi's Mansion: Dark Moon • Captain Toad: Treasure Tracker (Nintendo 3DS) • Photos with Mario • Dr. Mario World |
Web Games | Dr. Mario: Vitamin Toss |
See also | |
Yoshi • Donkey Kong • Wario |
Super Mario Bros Deluxe Gbc
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